|
|||||||
| Aliens: Colonial Marines Discussion Discuss any and all aspects of the Aliens: Colonial Marines game. |
![]() |
![]() |
|
LinkBack | Thread Tools | ![]() |
|
|||||||
|
I hope we don't come in to contact with any Space Jockeys that are alive. But I won't mind coming into contact with their technology including the Xenos.
As for actual enemies and species. 1. Xenomorphs and all their different castes/classes/types. 2. Any new extraterrestrial life form that could be introduced as to make a new enemy and a new xenomorph enemy. 3. Weyland Yutani Mercenaries. 4. Weyland Yutani illegal battle synthetics. 5. Insane colonist survivors |
|
|||||||
|
Religious Cult members.
|
|
|||||||
|
Quote:
Thats what I was gonna say exept for the illegal battle robots, didn't think about that, nice ideas
__________________
|
|
|||||||
|
I actually like how the synthetics were represented in AvP3. Illegal to be used as war machines.
|
|
|||||||
|
I have seen a picture on the net from ACM which shows a synthetic....well, what was left of one...
|
|
|||||||
|
Yeh. With the XYZ axis showing that its concept or something.
|
|
|||||||
|
Quote:
![]()
__________________
"I nuked the site from orbit. It was the only way to be sure."
|
![]() |
| Tags |
| acm, encounter, species |
| Thread Tools | |
|
|
Powered by vBulletin®
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0



















