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| Aliens: Colonial Marines Discussion Discuss any and all aspects of the Aliens: Colonial Marines game. |
| View Poll Results: Preferred style of friendly fire | |||
| FF off. No friendly fire at all. |
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0 | 0% |
| Mild friendly fire. |
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7 | 63.64% |
| Realistic friendly fire. |
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4 | 36.36% |
| Voters: 11. You may not vote on this poll | |||
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Most games using the UE3 are co-op games and have smart AI so I don't think it will be a problem.
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I think Ripley was saying the trouble is human players not the AI.
I agree. If you're in a pug you can be at the mercy of noobs and tkers. Not good. Let's hope we can use this forum to find people to play with.
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"I nuked the site from orbit. It was the only way to be sure."
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i would prefer mild, not totally unrealistic but enough to make sure you dont just spray bullets everywhere.
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only mild friendly fire not like 1 shot kills cause that sucks
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"Play your cards right" |
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And I dislike it how it is in the CoD games where you shoot a team mate and then the damn game over window fades in. I prefer it when your team mates just turn on you when you mess up like that.
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I agree, but at one point during the COD6 mission "No Russian" that does actualy happen, the main bad guy says "traitor" and they all attack you because of friendly fire.
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Quote:
and I do like it when they try to kill you insted of a mission failure screen, unless of course that person that you killed has a large roll to the plot then a mission failure screen may be needed. like in A:CM, if you kill a team mate, your AI allys could say, "He's lost it man" or "Its game over for you" or "I knew the company would try to screw us over" this one would be if they thought you were working for the company or they thought you were a spy
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